Mittwoch, 30. September 2015

Planetfall Battlereport 1400 vs. Directorate

So, in the course of our build-up campaign, i had a game against Directorate last night. We both took our half core helix with some infantry upgrades, playing a game of 1400 points and a Zero Counter of 14.

Setup from the view of my command vehicle:


I placed my helix at the center of the deplyment zone, shieldilding the lights and the transport skimmer with the medium walkers.

After playing to much against aquans i let my recon units stay in the deployment zone in the recon phase, the directorate buggies flat out to the center and hide behind the forest.

I got to go first, let the heavy cruise forward and fire at the cyberwarfare cars. Managed to damage one of them. The lights cruised forward and hide behind the building near the center. The medium walker and the transport followed them, and the heavy infantry occupied my tertiary objective. My enemy moved forward with all his squadrons, killing one of the medium walkers, occupying his tertiary and closing in to the secondary objective.

Zero Counter: 13/11 for Directorate

Beginning of Second turn:


The second turn started with the cyberwarfare cars and the "activated" my lonely medium walker. My lights moved in the flank of them and took two of them out. In return, the heavy and the medium tanks destroyed the squadron of lights. My heavy walker fired upon the transport, but left him unharmed.

Zero Counter: 12/5 for Directorate

Third turn:


In the third turn, i lost my transport and the medium walker. The Directorate buggies cruised forward, loosing two cars in the overwatch fire of my heavy infantry, but killing two of them.

In the end, the Zero Counter stood 11/0 in favour of the directorate forces.

After this game my Win/Loss-Ratio is 0/5.